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Pathfinder

Compendium

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Table of Contents

  • Attributes
  • Aura of Doom
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    Aura of Doom

    You emanate an almost palpable aura of horror. All non-allies within this spell's area, or that later enter the area, must make a Will save to avoid becoming shaken. A successful save suppresses the effect. Creatures that leave the area and come back must save again to avoid being affected by the effect.

    Attributes

    Aura of Doom

    Cleric 4
    • School: Necromancy [emotion, fear, mind-affecting]
    • Casting Time: 1 standard action
    • Range: Personal
    • Duration: 10 minute/level
    • Saving Throw: Will negates
    • Spell Resistance: Yes